Architect of fate, p.38
Architect of Fate, page 38
The closed doors to the Aethon’s bridge waited in front of him. The carved images of Sabatine glinted in the light of braziers on either side. He paused, tasting the breath that flowed in and out of his lungs.
The daemon would have gone to the bridge to be close to the centre of decisions and authority, to ensure it could influence its own escape. He had hurried through the ship, passing servitors and confused knots of refugees from the station. He had felt tremors run through the ship as its engines fought against the pull of the vortices that had taken the station.
He had stopped in front of the bronze doors. Flickers of half-remembered visions poured through his mind. He knew what would happen, what all the fragmentary glimpses would amount to, the price that would have to be paid.
Slowly he reached up, unlocking his helmet from his armour and tossing it onto the deck. He let out a long breath. The suppressed pain of his wounds was a spreading numbness across his body. He brought his sword up, resting his forehead against the flat of the blade. It was cold against his skin. He thought of the ash of a dead world in his fingers, of his brothers shouting their death lament, of Rihat mouthing unheard last words, of looking up to see a Black Ship in a blue sky.
‘It is what we were made for,’ he muttered to himself and pushed the bronze doors open.
‘Fateweaver.’ He said its name as the doors swung wide. Faces turned to look at him as he strode onto the bridge, his blackened armour grinding with every step. In front of him the command throne of the ship rose at the centre of a long platform. Clusters of servitors sat hunched over system readouts, a few white-robed serfs moving amongst them. Armoured shutters sealed the viewports that lined the walls of the bridge. A spinning holo-display hung in the air before the command throne. Icons moved in the green gridded projection, showing relative positions and trajectories of ships.
Colophon and Hekate stood together next to the empty throne, the two White Consuls beside them. All of them turned as Cyrus walked towards them. Hekate’s face twisted with anger, Colophon’s with shock and surprise. Cyrus opened his mouth to call to his brothers, the order to fire forming on his tongue. He never got to speak it.
With a sound of bursting skin and laughter the figures of Colophon and Hekate exploded. Their flesh came apart, skin and glistening muscle hanging briefly in the air as if pinned out on an invisible dissection table. A rank smell of exposed organs and sweet incense filled the bridge, making Cyrus gag. The stretched faces of the old man and the psyker grinned from the elongating and distorting curtain of flesh. The lengths of muscle and skin began to wind together like strands of twine spun into a knotted rope. The flesh changed colour and form. Feathers and claws sprouted and grew. Blue light surrounded the growing shape, weaving through it in bright coils. Wings formed on a hunched back. Skin hung loose over long limbs tipped with bird-like claws. Two long, feathered necks shook themselves in the spinning light before turning to look down at Cyrus. Mismatched eyes stared from above hooked beaks. The daemon laughed with both heads, the sound like the cries of a murder of crows.
Cyrus’s two brothers brought their bolt pistols up and fired. A rippling shimmer formed around the shells. They turned in their trajectory and began to orbit the daemon like fireflies. Around them the bridge fell to madness. Servitors ripped themselves from their housings, collapsing onto the floor in pools of oil. Serfs and officers doubled over, vomiting yellow bile onto the deck. With a flick of its hand the daemon sent the bolt shells spiralling away to explode amongst the crew. It raised a clawed limb, iridescent fire sheathing its talons as it pointed at Cyrus. The beaked mouths cracked open to speak.
Cyrus charged, his sword raised above his right shoulder. His muscles tore as they drove his armoured form forwards. He felt a calm settle over him; he could see what would happen, his vision of the future riding just ahead of the present. The moment expanded, dragging through instants. It was his purpose to be there, to make the choice that he could sense waiting for him just beyond the horizon of the present. All was happening as it always was going to, as it would always have to.
The sword sheared through the daemon’s sheath of energy and bit into feathered flesh. There was a burst of multihued light. The daemon lurched back, screeching in pain, half collapsing to the deck. Cyrus brought his sword up, spinning its long hilt through his hands, and rammed its point down through the daemon’s torso, skewering it to the deck.
He paused, looking down at the daemon. The two heads laughed. Its body began to break apart, dissolving into luminous vapour. The glowing daemon essence flowed into the deck of the ship, rooting itself in the Aethon, spreading through its bones.
Cyrus let go of the sword hilt. There was nothing he could do about what would happen next, about the fate to which he had condemned the ship and all on board. He had known he could not kill the daemon; not truly. It would always have the power to cling onto existence somehow. But he had broken its psychical form and he knew it would do everything it could not to flee back to the warp. The only way it could now survive was by taking the substance of the ship as its host.
The fabric of the Aethon was changing even as he looked at it, distorting as the daemon coiled through its bones. It would change more in the future, becoming something unrecognisable, something accursed. He knew it; he had seen it.
He looked down at the last of the daemon’s physical body, its twin vulture heads twitching amongst liquefying flesh and feathers.
‘There is something you should know,’ he said as the daemon hissed ‘You said you are blind, that you cannot see the future. You said you see only the past endlessly repeated. But what you see is your future, daemon. You are blind because the past is your future.’ Cyrus smiled at the daemon as it faded into the deck. ‘What I see in the future is what you see in the past. You are blind because of this moment, the moment that the future becomes the past. I am the architect of your fate.’
He looked up at the tactical display of the approaching Inquisition fleet, and the slowly collapsing vortices. The spinning holes in reality would take whatever they swallowed into the warp, to ride on wild currents through time and space. Under his feet he could still feel the plasma engines fighting to pull the ship clear of the vortices’ embrace.
Slowly he walked to sit on the command throne and spoke his last order.
‘Shut down the engines.’
A moment later the ship went silent. It drifted on through the void, carried by its momentum. Then it began to slide back towards the vortices that had consumed the station.
On the bridge Cyrus rested his sword across his knees. The bridge was changing, cancerous blooms of distorted metal expanding before his eyes as the daemon sunk its claws deeper into the structure. He had no illusions about what he did. He was condemning the ship, the crew and those who had fled onto it in hope of escape. He was condemning them to an accursed eternity riding through time, bound to an abomination.
In the depths of his psyker’s soul he felt the vortices close over the Aethon. The ship had not raised its Geller fields; it was open to the full force of the warp. Raw psychic power washed the through the hull in an invisible wave. Those aboard died a thousand times over, their bodies broken down and remade over and over again before being scattered as dry dust through the halls of the ship.
Cyrus kept his eyes open through it all, holding his body and soul together with the last scrap of his will.
He thought of the signal. The signal that had fixed this fate from the moment he heard it, the signal the daemon had never sent, that no one had ever sent. He closed his eyes and sent his voice out into the warp. His words would become a broken message to trap himself and the daemon, binding their fates together. Somewhere in the bones of the ship the daemon heard his words and howled.
His last unheard confession spoken, he let go and the storm broke his body and soul apart.
The Aethon tumbled on, falling back through time, becoming something new, as was fated.
ABOUT THE AUTHORS
Sarah Cawkwell is a north-east England based freelance writer. Old enough to know better, she’s still young enough not to care. Married, with a son (who is the grown up in the house) and two intellectually challenged cats, she’s been a determined and prolific writer for many years. She hasn’t yet found anything to equal the visceral delights of the Warhammer universe and is thrilled that her first piece of published work is within its grim, dark borders.
When not slaving away over a hot keyboard, Sarah’s hobbies include reading everything and anything, running around in fields with swords screaming incomprehensibly and having her soul slowly sucked dry by online games. Her minimum bribe level is one chocolate orange.
Darius Hinks’s first novel, Warrior Priest, won the David Gemmell Morningstar award for best newcomer. Since then he’s become one of the Black Library’s most prolific and popular authors, writing a whole swathe of novels, novellas and short stories set in the worlds of Warhammer and Warhammer 40,000. His recent works include the Warhammer Heroes novel Sigvald and ‘Sanctus’, a novella included in the Space Marine Battles anthology Architect of Fate.
Author of the Souldrinkers and Grey Knights series, freelance writer Ben Counter is one of Black Library’s most popular SF authors, and has written RPG supplements and comics books as well as novels. He is a fanatical painter of miniatures, a pursuit which has won him his most prized possession: a prestigious Golden Demon award. He lives in Portsmouth, England, where he can sometimes be seen indulging his enthusiasm for amateur dramatics on the local stage.
John French is a writer and freelance games designer from Nottingham. His work can be seen in the Dark Heresy, Rogue Trader and Deathwatch roleplay games and scattered through a number of other books including the award nominated Disciples of the Dark Gods. When he is not thinking of ways that dark and corrupting beings can destroy reality and space, John enjoys talking about why it would be a good idea, and making it so with his own traitor legions on the gaming table…that and drinking good wine.
A BLACK LIBRARY PUBLICATION
Published in 2012 by Black Library, Games Workshop Ltd., Willow Road, Nottingham, NG7 2WS, UK
Cover illustration by Jon Sullivan
Maps by Rosie Edwards and Adrian Wood.
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Sarah Cawkwell, Architect of Fate





