Guile of Dragons, A
James Enge
James Enge
Before history began, the dwarves of Thrymhaiam fought against the dragons as the Longest War raged in the deep roads beneath the Northhold. Now the dragons have returned, allied with the dead kings of Cor and backed by the masked gods of Fate and Chaos. The dwarves are cut off from the Graith of Guardians in the south. Their defenders are taken prisoner or corrupted by dragon spells. The weight of guarding the Northhold now rests on the crooked shoulders of a traitor’s son, Morlock syr Theorn (also called Ambrosius). But his wounded mind has learned a dark secret in the hidden ways under the mountains. Regin and Fafnir were brothers, and the Longest War can never be over...JAMES ENGE is the author of Blood of Ambrose (nominated for a World Fantasy Award), This Crooked Way, and The Wolf Age. His fiction has appeared in Black Gate, Flashing Swords, and everydayfiction.com. He is an instructor of classical languages at a Midwestern university. Visit him online at http://jamesenge.com or on Twitter @jamesenge.ReviewPraise for James Enge:"James Enge's books are like a strange alloy of Raymond Chandler, Fritz Lieber, Larry Niven, and some precious metal that is all Enge's own. They're thrilling, funny, and mysteriously moving. I see ten things on every page I wish I'd written. I could read him forever and never get bored." --Lev Grossman, New York Times bestselling author of The Magicians"[W]hat Tolkien might have written had he lived in this postmodern age." --Grasping for the Wind About the AuthorJames Enge is the author of Blood of Ambrose (nominated for a World Fantasy Award), This Crooked Way, and The Wolf Age. His fiction has appeared in Black Gate, Flashing Swords, and everydayfiction.com. He is an instructor of classical languages at a Midwestern university. Visit him online at jamesenge.com or follow him on Twitter @jamesenge.
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Wrath-Bearing Tree (A Tournament of Shadows Book Two) Paperback
James Enge
James Enge
Gods Clash with Gods, and the powers beyond gods, as the origin story of Morlock Ambrosius continues! The masked powers of Fate and Chaos are killing gods in the land of Kaen, facing the Wardlands across the Narrow Sea. Vocates Aloê Oaij and Morlock Ambrosius cross into the unguarded lands, seeking to uncover the reasons for the godslaying, and to avert any threat to the lands the Graith of Guardians has sworn to protect. After crash-landing on the hostile coast of Kaen, the two Guardians confront vengeful frightened gods, a calmly murderous dragon, a demon called Andhrakar, and a bitter old necromancer named Merlin Ambrosius. Amid these dangers they find that they can trust no one but themselves—and each other.
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The Wide World's End
James Enge
James Enge
The tale of the early days of Morlock Ambrosius--master of all magical makers, wandering swordsman, and son of Merlin--concludes!From beyond the northern edge of the world, the Sunkillers (undying enemies of everything that lives and breathes and is an individual) are reaching into the sky of Laent to drain out its light and warmth. Their hope is to scrape sky, land, and sea clean of mortal life and return to where they once dwelled, before the first rising of the sun. Against them stand only the Graith of Guardians, defenders of the peaceful anarchy of the Wardlands. But the agents of the Sunkillers are abroad even in the Wardlands: plotting, betraying, murdering among the Graith.Married now for a century, Morlock Ambrosius and Aloê Oaij will take different paths to counter the threat. As Aloê ferrets out the enemy within the Graith, Morlock joins forces with his sister, the formidable Ambrosia Viviana, and crosses the monster-haunted plains of...
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The Wolf Age
James Enge
James Enge
Review"Enge writes enjoyable adventures. With The Wolf Age, he has taken a step up. One cares about the characters, and we see as much of the werewolves as we do of Morlock...Recommended." --Kobold Quarterly, Issue 15, 2010"James Enge's books are like a strange alloy of Raymond Chandler, Fritz Lieber, Larry Niven and some precious metal that is all Enge's own. They're thrilling, funny, and mysteriously moving. I see 10 things on every page I wish I'd written. I could read him forever and never get bored." --Lev Grossman, New York Times bestselling author of The Magicians"inventive and delightful... [I] promptly tracked down the earlier [Morlock Ambrosius] titles, Blood of Ambrose and This Crooked Way, because I enjoyed this one so much... Enge's plot is admirably twisty, and he keeps things moving with impressive set pieces, werewolf battles, bizarre magical airships, miraculous feats, and liberal doses of skewed humor. One of his great virtues as a writer is weirdness -- he's not afraid to do the unexpected, and his imagination is formidable... The author excels at depicting the bonds of friendship, the pain of betrayal, and the tragedy of well-laid plans going awry, and that emotional payload is what makes this novel into more than just an entertaining adventure story about a guy with a magical sword who fights monsters. Enge is one of the most engaging of the new sword and sorcery authors, and I hope we get to follow Morlock's exploits for a long time to come." --_Locus_, reviewed by Tim Pratt, November 2010"Enge twists science through arcane skills that allow matter and life to be manipulated in a logical fashion. Very cool stuff, in my opinion...Enge has created a story that I wanted to finish. I wanted to know how things would turn out, and I enjoyed Enge's juxtaposition of loyalty with Morlock's harsh world. The Wolf Age is a very solid book." --Fantasy Literature Product Description"Spear-age, sword-age:shields are shattered.Wind-age, wolf-age:before the world foundersno man will show mercy to another."Wuruyaaria: city of werewolves, whose raiders range over the dying northlands, capturing human beings for slaves or meat. Wuruyaaria: where a lone immortal maker wages a secret war against the Strange Gods of the Coranians. Wuruyaaria: a democracy where some are more equal than others, and a faction of outcast werewolves is determined to change the balance of power in a long, bloody election year.Their plans are laid; the challenges known; the risks accepted. But all schemes will shatter in the clash between two threats few had foreseen and none had fully understood: a monster from the north on a mission to poison the world, and a stranger from the south named Morlock Ambrosius.
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Wrath-Bearing Tree
James Enge
James Enge
Gods Clash with Gods, and the powers beyond gods, as the origin story of Morlock Ambrosius continues! The masked powers of Fate and Chaos are killing gods in the land of Kaen, facing the Wardlands across the Narrow Sea. Vocates Aloê Oaij and Morlock Ambrosius cross into the unguarded lands, seeking to uncover the reasons for the godslaying, and to avert any threat to the lands the Graith of Guardians has sworn to protect. After crash-landing on the hostile coast of Kaen, the two Guardians confront vengeful frightened gods, a calmly murderous dragon, a demon called Andhrakar, and a bitter old necromancer named Merlin Ambrosius. Amid these dangers they find that they can trust no one but themselves--and each other.From the Trade Paperback edition.
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A Guile of Dragons
James Enge
James Enge
It's dwarves vs dragons in this origin story for Enge's signature character, Morlock Ambrosius! Before history began, the dwarves of Thrymhaiam fought against the dragons as the Longest War raged in the deep roads beneath the Northhold. Now the dragons have returned, allied with the dead kings of Cor and backed by the masked gods of Fate and Chaos. The dwarves are cut off from the Graith of Guardians in the south. Their defenders are taken prisoner or corrupted by dragonspells. The weight of guarding the Northhold now rests on the crooked shoulders of a traitor's son, Morlock syr Theorn (also called Ambrosius).But his wounded mind has learned a dark secret in the hidden ways under the mountains. Regin and Fafnir were brothers, and the Longest War can never be over...From the Trade Paperback edition.
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