The Stone of Farewell

The Stone of Farewell

Tad Williams

Science Fiction / Fantasy

In this mesmerizing sequel to The Dragonbone Chair, best-selling author Tad Williams, returns us to the troubled realms of humans, Quanuc trolls, and Sithi, as the dark magic and terrigying minions of the undead Sithi ruler, Ineluki the Storm King, spread their seemingly undefeatable evil across the realm of Osten Ard.As the very land is blighted by the power of Ineluki's wrath, the tattered remnants of a once-proud human army flee in search of a last sanctuary and rallying point —THE Stone of Farewell, a place shrouded in mystery and ancient sorrow. And the widely scattered surviving members of the League of the Scroll desperately struggle to fulfill missions which will take them from the fallen citadels of humans to the hidden mountain caves of the Qanuc...across storm-tormented waters to discover the truth behind an almost-forgotten legend...through a forest alive with dangers no human could hope to brave...to the secret heartland of the Sithi, where the near-immortals...
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Shadowmarch s-1

Shadowmarch s-1

Tad Williams

Science Fiction / Fantasy

At the uppermost edge of the northern kingdoms, towers shrouded in mist, lies Southmarch Castle. For hundreds of years it has remained hidden from the affairs of empire. Now its isolation can protect it no more. Southmarch is under siege; from both its neighbours, without, and the more insidious enemies who would destroy it from within. Even further to the north, within the ancient walls of Qul-na-Qar, in a land of silence and gloom, the Twilight People gather to hear Ynnir, the blind king, pronounce the dark fate of human kind. In the south, the Autarch, the god-king who has already conquered an entire continent, now looks to extend his domain once more. It is upon Southmarch that the armies advance, and to its people that darkness will speed.
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Bobby Dollar [04] God Rest Ye Merry, Gentlepig

Bobby Dollar [04] God Rest Ye Merry, Gentlepig

Tad Williams

Science Fiction / Fantasy

"Oh, ho, ho!" the demon Chickenleg said, sounding like your drunk uncle trying to get you to laugh at a dirty joke. "Oh, ho! You'll love this one, Dollar!" Bobby Dollar, Advocate Angel and perpetual thorn in the side of Heaven, is about to save the holidays for a very special someone. Or somewolf. Or maybe even some pig... Bobby is summoned on Christmas Eve to do his part in the heavenly judgement of a man who is not prepared to go lightly. You see, the family of the gentleman in question are victims of Nazi war crimes, and the crimes are still occurring - in fact, the worst is yet to come. With special dispensation from an Angelic Judge named Ambriel, Bobby Dollar has until Christmas Morning to right some serious wrongs and bring some justice (and a little seasonal cheer) into a rotten world... Praise for the Bobby Dollar novels: Sleeping Late on Judgement Day (Bobby Dollar 3) 'The book is flawlessly paced, and incredibly dynamic. It's an experience and an adventure and a very satisfying end to a trilogy I never wanted to end.' Bookworm Blues 'I've been waiting for months, but the wait was so worth it! Tad Williams is back with my boy Bobby Dollar, in the third installment of this crazy, dark, sometimes painfully hilarious series... Who doesn't love a really bad angel?' Best in Fantasy Happy Hour In Hell (Bobby Dollar 2) 'Delicious, crunchy, Hellish fun... Bobby's odyssey makes for a compelling, page-turning experience, chock-full of visceral sights and sensory overload' Tor.com 'An amazing, disturbing, thought-provoking depiction of Hell... worldbuilding at its most intense' SF Signal The Dirty Streets of Heaven (Bobby Dollar 1) 'A noir fantasy series with a dark and thrilling story of Heaven and Hell battling for human souls. Exhilarating action, fascinating characters, and high stakes' Publishers Weekly (starred review) 'Snarky, fast-paced and above all original' Patrick Rothfuss 'Dollar is every bit as morally ambiguous a first-person narrator as anything found in Chandler or Hammett, and his quest for the truth uncovers lies and deception, in heaven and hell, that propel the headlong plot towards a fascinating conclusion.' The Guardian  
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Shadowplay s-2

Shadowplay s-2

Tad Williams

Science Fiction / Fantasy

Darkness has fallen on the lands of the sun as an army of misshapen fey spill out from beyond the Shadowline. At their head is Yasammez, dark creature of nightmare. A furtive bargain was struck at the gates of Southmarch and the castle was spared, but centuries of enmity will not be so easily appeased. Meanwhile Barrick, heir to Southmarch and cursed with madness, has crossed the Shadowline into the realm of his people’s ancient enemy. There are stranger things than death here - stranger and older. Much further south, shadow is also falling over the reign of the Autarch, god-king and supreme ruler. Quinnitan, junior wife, must flee the royal household or die, her greatest secret as yet hidden even from herself. Ancient blood flows through her veins and she will become a unique weapon in the fight against her greatest terror. And beyond the ken of all but a chosen few, the gods are awakening and the world is changing …
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Sea of Silver Light o-4

Sea of Silver Light o-4

Tad Williams

Science Fiction / Fantasy

Otherland—the private, multidimensional universe created and controlled by The Grail Brotherhood, an organization made up of the world's most powerful and ruthless individuals—was crumbling. The Brotherhood's plans for immortality within the network had been shattered by the monstrous intelligence that ran the network, a presence known only as the Other, and by the even more monstrous human being who called himself John Dread. Seizing control of the network from his employer, Felix Jongleur, Dread had now made himself the god of this virtual universe and was systematically turning the network's worlds into killing grounds. As helplessly trapped as Renie Sulaweyo, !Xabbu, Sam Fredericks, Martine, Paul Jonas, and the rest of the small band who had entered Otherland in an attempt to save the many children held captive within this virtual reality, Jongleur was now forced to make common cause with his enemies. Yet even as they struggled through the maze of invented worlds, striving to reach the true heart of Otherland, time was growing short. Caught in the surreal and deadly landscapes of the failing network, the desperate band battled against increasing odds to save the children, solve the bizarre mysteries of Otherland, and escape back to reality. But before long there might not be a "real" world to return to for any of them. For destroying Jongleur's playground was merely a dress rehearsal for Johnny Dread. Dread's ultimate plan was to gain control of Jongleur's massive corporate holdings and spread apocalyptic destruction throughout the entire Earth. . . .
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